> ## Documentation Index
> Fetch the complete documentation index at: https://docs.lilith.rip/llms.txt
> Use this file to discover all available pages before exploring further.

# Statchecking

> Lilith provides a powerful statchecking system for the most of Hypixel's core gamemodes.

Lilith comes with statchecking sytem available with `/sc <gamemodes> [target1] [target2]`.

* Gamemodes are comma separated and can hold as many supported gamemodes as you can.
* Targets are space separated values, they are not required. If you do not provide them, you will be the target. <br />
  You can also use `@p` to check your party member's stats, or `@a` for the entire lobby you're in.

You can get an explanation of what each stats means by looking at <a href="/features/queuestats#common-stats">Queuestats</a>.

## Gamemodes

* To check for **overall** stats, gamemode = `overall`, `all`, `stats`, `general`, `main`, `server`.

<Tabs>
  <Tab title="Overall">
    `overall`, `all`, `hypixel`, `general`
  </Tab>

  <Tab title="Duels">
    ## Overall

    `d`, `duels`, `duel`

    ## Arena

    `arena`, `arenad`, `arenaduel`, `arena_duel`, `duelsarena`, `duels_arena`

    ## Bridge

    ### Overall

    `b`, `bridge`

    ### Solo

    `b1`, `bridge1`, `bridgesolo`, `bridge_solo`

    ### Doubles

    `b2`, `bridge2`, `bridgedoubles`, `bridge_doubles`

    ### Threes

    `b3`, `bridge3`, `bridgethrees`, `bridge_threes`

    ### Fours

    `b4`, `bridge4`, `bridgefours`, `bridge_fours`

    ## Blitzsg

    `blitz`, `blitzd`, `blitzduel`, `blitz_duel`

    ## Bow

    `bow`, `bowd`, `bowduel`, `bow_duel`

    ## Spleef

    ### BowSpleef

    `bs`, `bsd`, `bowspleef`, `bowspleefd`, `bow_spleef`, `bow_spleefd`, `tntd`, `tntduel`, `tnt_duel`

    ### Spleef

    `sd`, `spleefd`

    ## Boxing

    `boxing`, `boxingd`, `boxingduel`, `boxing_duel`

    ## Classic

    ### Overall

    `classic`, `classicd`, `classicduel`, `classic_duel`

    ### Solo

    `classic_duel_solo`

    ### Doubles

    `classic_duel_double`

    ## Combo

    `combo`, `combod`, `comboduel`, `combo_duel`

    ## Nodebuff

    `ndb`, `nodebuff`, `nodebuffd`, `nodebuffduel`, `nodebuff_duel`

    ## Sumo

    `sumo`, `sumod`, `sumoduel`, `sumo_duel`

    ## Uhc

    ### Overall

    `u`, `uhc`

    ### Solo

    `u1`, `uhc1`, `uhcsolo`, `uhc_solo`

    ### Doubles

    `u2`, `uhc2`, `uhcdoubles`, `uhc_doubles`

    ### Fours

    `u4`, `uhc4`, `uhcfours`, `uhc_fours`

    ### Deathmatch

    `ud`, `u8`, `uhcd`, `uhc8`, `uhcdeathmatch`, `uhc_deathmatch`

    ## Megawalls

    `mw`, `megawalls`, `mw1`, `mwd`, `megawalls1`, `megawallsd`, `megawallssolo`, `megawalls_solo`

    ## Op

    ### Overall

    `op`

    ### Solo

    `op1`, `opd`, `opsolo`, `op_solo`

    ### Doubles

    `op2`, `opdoubles`, `op_doubles`

    ## Parkour

    `parkour`, `parkourd`

    ## Skywars

    ### Overall

    `swd`, `skywarsd`, `skywarsduels`, `skywars_duels`

    ### Solo

    `swd1`, `skywarsd1`

    ### Doubles

    `swd2`, `skywarsd2`

    ## Bedwars

    ### Overall

    `bwd`, `bedwarsd`, `bedwars_duels`

    ### Rush

    `bwdr`, `bedwars_duels_rush`, `bedwarsdr`

    ### Bedwars

    `bwdb`, `bedwarsdb`, `bedwars_duels_bedwars`

    ## Quake

    `quaked`, `qd`
  </Tab>

  <Tab title="Bedwars">
    ## Overall

    `bw`, `bedwars`, `bed`

    ## Solo

    `bw1`, `bedwars1`, `bedwarssolo`, `bedwars_solo`

    ## Doubles

    `bw2`, `bw2s`, `bedwars2`, `bedwarsdoubles`, `bedwars_doubles`

    ## Threes

    `bw3`, `bw3s`, `bedwars3`, `bedwarsthrees`, `bedwars_threes`

    ## Fours

    `bw4`, `bw4s`, `bedwars4`, `bedwarsfours`, `bedwars_fours`

    ## Core

    `bwc`, `bwcore`, `bw_core`, `bedwarscore`, `bedwars_core`

    ## 4v4

    `bw44`, `bw4v4`, `bedwars44`, `bedwars_4v4`

    ## Armed

    `armed`, `bwarmed`, `bw_armed`, `bedwarsarmed`, `bedwars_armed`

    ## Castle

    `castle`, `bwcastle`, `bw_castle`, `bedwarscastle`, `bedwars_castle`

    ## Lucky

    `bwlucky`, `bw_lucky`, `bedwarslucky`, `bedwars_lucky`

    ## Rush

    `bwrush`, `bw_rush`, `bedwarsrush`, `bedwars_rush`

    ## Swap

    `swap`, `bwswap`, `bw_swap`, `bedwarsswap`, `bedwars_swap`

    ## Ultimate

    `bwultimate`, `bw_ultimate`, `bedwarsultimate`, `bedwars_ultimate`

    ## Underworld

    `underworld`, `bwunderworld`, `bw_underworld`, `bedwarsunderworld`, `bedwars_underworld`

    ## Voidless

    `voidless`, `bwvoidless`, `bw_voidless`, `bedwarsvoidless`, `bedwars_voidless`
  </Tab>

  <Tab title="Skywars">
    ## Overall

    `sw`, `skywars`

    ## Solo

    `sw1`, `skywars1`, `skywarssolo`, `skywars_solo`

    ## Doubles

    `sw2`, `skywars2`, `skywarsdoubles`, `skywars_doubles`

    ## Lab

    `lab`, `swlab`, `skywarslab`, `skywars_lab`

    ## Mega

    `mega`, `swmega`, `skywarsmega`, `skywars_mega`
  </Tab>

  <Tab title="Woolgames">
    ## Woolwars

    `ww`, `wool`, `woolwars`

    ## Sheepwars

    `sww`, `sheepwars`, `sheep`
  </Tab>

  <Tab title="Murdermystery">
    ## Overall

    `mm`, `murder`, `mys`

    ## Classic

    `mmc`

    ## Infection

    `mmi`, `infection`

    ## Assassins

    `mma`, `assassins`

    ## DoubleUp

    `mmd`, `doubleup`
  </Tab>

  <Tab title="Arcade">
    ## PixelParty

    ### Overall

    `pixelparty`

    ### Hyper

    `pixelpartyh`

    ### Normal

    `pixelpartyn`

    ## Dropper

    `dropper`
  </Tab>

  <Tab title="Tntgames">
    ## TntRun

    `tntrun`

    ## PvpRun

    `pvprun`

    ## BowSpleef

    `bowspleeftnt`, `bstnt`

    ## TntTag

    `tnttag`, `ttag`, `tntt`

    ## Wizards

    `wizards`, `wtnt`
  </Tab>
</Tabs>
