> ## Documentation Index
> Fetch the complete documentation index at: https://docs.lilith.rip/llms.txt
> Use this file to discover all available pages before exploring further.

# Autododge

> Autododge allows you to quit a game if a player&apos;s stats meets the criteria you configured.

<Note>
  For Autododge to work you need to have a valid [API Key](/features/apikey) or you need to [support Lilith](https://lilith.rip/#pricing).
</Note>

<Info>
  {' '}

  Please note that if your opponent is nicked, Autododge will attempt to denick
  the player but may fail.
</Info>

Supported gamemode are: Duels, Bed Wars, SkyWars, Wool Wars and Murder Mystery.

## Common settings

Lilith offers some basic and general configuration for autododge.

* Dodge nicked players,
* Dodge immediately,
* Requeue after dodging *(only with [Lilith Pro](https://lilith.rip/#pricing))*,
* Do `/p warp` after dodging *(only with [Lilith Pro](https://lilith.rip/#pricing) + Duels and SkyWars exclusive)*.

## Autododge rules

### Common rules

* `Level` is the Hypixel network level of the player.
* `Wins` is the amount of wins the player has.
* `Losses` is the amount of losses the player has.
* `WLR` is the win-loss ratio of the player.
* `Players` are the players (separated by a comma) you want to dodge/queue against.
* `Maps` are the Maps (separated by a comma) you want to dodge/queue.
* `Star` is the gamemode level of the player.
* `WS` is the amount of successive wins without losing the player currently has.
* `BWS` is the best amount of successive wins without losing the player has.
* `Games` is the amount of games the player played.

### Gamemode specific rules

<Tabs>
  <Tab title={'Duels'}>
    * `Melee` is the hit-swing ratio of the player. - `Ranged` is the
      hit-shot ratio of the player.
  </Tab>

  <Tab title={'Bed Wars'}>
    * `FKDR` is the final kill-death ratio of the player.
  </Tab>

  <Tab title={'Wool Wars'}>
    * `Assists` is the amount of assists the player has.
  </Tab>
</Tabs>

### In Game commands

Lilith also allows you to customize the way Autododge works on the fly.

<Tabs>
  <Tab title={"nododge"}>
    Usage: `/nododge [target] [duration = 24h]`

    Don't dodge a specific player for a specific amount of time. The duration accepts integers with a `h`, `m`, `s` suffix.
    When used without arguments, this function will output all of your no-dodged players.
  </Tab>

  <Tab title={"autododge"}>
    Usage: `/autododge [gamemode]`

    Toggles Autododge for a specific supported gamemode.
    When used without arguments, this function will disable autododge for your current gamemode.
  </Tab>
</Tabs>
